Wednesday, 2 March 2016

Chapter 13 - E-Business

The internet is a powerful channel that presents new opportunities for organization to:
  •  Touch customers
  •  Enrich products and services with information
  • Reduce costs
  •  How do ecommerce and e business differ?

 Ecommerce – the buying and selling of goods and services over the internet
  • E business – the conducting of business on the internet including, not only buying and selling, but also serving customers and collaborating with business partners


Industries Using E business 





E BUSINESS MODELS




E business model – An approach to conducting electronic business on the Internet 





Business-to-Business (B2B)
  •  Electronic marketplace (E market place)– interactive business communities providing a central market where multiple buyers and sellers can engage in e-business activities. 



Business-to-Consumer (B2C)

Common B2C e business models include:

E shop – A version of retail store where customers can shop at any hour of the day without leaving their home or office
E mall – consists of a number of e shops; it serves as a gateway through which a visitor can access other e shops



Consumer-to-Business (C2B)

  •  Priceline.com is an example of a C2B e business model
  • The demand for C2B e business will increase over the next few years due to customer’s desire for greater convenience and lower prices




Consumer-to-Consumer (C2C)

  • Electronic auction (E auction) – Sellers and buyers solicit consecutive bids from each other and prices are determined dynamically
  •  Forward auction – Sellers use as a selling channel to many buyers and the highest bid wins
  •  Reverse auction – Buyers use to purchase a product or service, selecting the seller with the lowest bid

 C2C communities include:

Communities of interest – People interact with each other on specific topics, such as golfing and stamps collecting
  Communities of relations – People come together to share certain life experiences, such as cancer patients, senior citizens, and car enthusiasts
Communities of fantasy – People participate in imaginary environments, such as fantasy football teams and playing one-to-one with Michael Jordan




EBUSINESS BENEFITS AND CHALLENGES

E business benefits:
  • Highly accessible
  •  Increased customer loyalty
  • Improved information content
  • Increased convenience
  • Increased global reach
  • Decreased cost


E business challenges:

  • Protecting consumers
  • Leveraging existing systems
  • Increased liability
  • Providing security
  • Adhering to taxation rules

5 Numerous advantages and limitations in e business revenue models:

  1. Transaction fees
  2. License fees
  3. Subscription fees
  4. Value-added fees
  5. Advertising fees

MASHUPS
  • A Web site or Web application that uses content from more than one source to create a completely new services

  1. Application programming interface (API) – A set of routines, protocols, and tools for building software applications
  2. Mash up editor – WSYIWYGs (What You See Is What You Get) for mash ups 

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